Robotics Prototyping Studio
Students use robotics parts, simple machines, and maker tools to prototype, test, and redesign solutions to hands-on engineering problems.
Systems Ecology: Model & Map
Students investigate how living things interact in ecosystems by exploring real-world ecology, building food-web and habitat models, and testing how changes ripple through a system.
Civil Systems Studio: Bridges Water Energy
Students act as civil engineers by building and stress-testing bridges, designing water systems, and creating prototypes for capturing and using energy.
Minecraft Python Studio: Automate & Analyze
Students learn core coding concepts by building and debugging programs in Minecraft using block coding and introductory Python to automate actions and solve challenges.
E&M Studio: Fields, Components, Circuits
Students prove electromagnetism ideas through demonstrations, learn what key components do, and build working circuits they can troubleshoot and improve.
Anatomy & Food Science Studio
Students explore anatomy, wellness, and food science by running interactive experiments and activities that connect body systems, nutrition, and everyday choices.
Geometric Design: Model & Make
Students apply geometry creatively and practically by measuring and modeling designs, then building projects that use shapes, angles, area, and volume.
Design-Code-Iterate Studio
Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.
Strategy, Stats & Simulations Lab
Students use math in realistic scenarios through finance simulations, competitive math games, and logic puzzles that strengthen reasoning and problem-solving.
Design-Run-Analyze: Chem Studio
Students build scientific thinking by forming testable questions, planning controlled chemistry investigations, and analyzing results from hands-on experiments.