Infrastructure Innovations

Students tackle civil engineering by constructing and testing bridges, designing water systems, and prototyping ways to capture and use energy.

Robotics Studio

In Robotics Studio, Students use robotics parts, simple machines, and maker tools to prototype, test, and redesign solutions to hands-on engineering problems.

Design-Code-Iterate Studio

Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.

Level Up! Mechanics & Debugging

Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.

Gameplay Engineering: Systems & Loops

Students use block coding to design game mechanics, create playable levels, test for bugs, and iterate based on player feedback and performance goals.

Sprite Squad: Create & Improve

Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.

Build-a-Game PlayLab

Students use block coding to design game mechanics, create playable levels, test for bugs, and iterate based on player feedback and performance goals.

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