Infrastructure Innovations
Students tackle civil engineering by constructing and testing bridges, designing water systems, and prototyping ways to capture and use energy.
Minecraft Python Studio: Automate & Analyze
Students learn core coding concepts by building and debugging programs in Minecraft using block coding and introductory Python to automate actions and solve challenges.
Robotics Studio
In Robotics Studio, Students use robotics parts, simple machines, and maker tools to prototype, test, and redesign solutions to hands-on engineering problems.
Design-Code-Iterate Studio
Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.
Level Up! Mechanics & Debugging
Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.
Gameplay Engineering: Systems & Loops
Students use block coding to design game mechanics, create playable levels, test for bugs, and iterate based on player feedback and performance goals.
Game Dev Garage: Design to Code to Playtest
Students use block coding to design game mechanics, create playable levels, test for bugs, and iterate based on player feedback and performance goals.
Sprite Squad: Create & Improve
Students learn game-making code with block programming by designing mechanics, building playable prototypes, playtesting, debugging, and iterating for better gameplay.
Build-a-Game PlayLab
Students use block coding to design game mechanics, create playable levels, test for bugs, and iterate based on player feedback and performance goals.